FRY DEVELOPMENT
TEBEXYOUTUBEDISCORD
  • πŸ“–Welcome
  • Information
    • πŸ”‘Licensing System
    • πŸ“ƒTerms of Service (ToS)
  • πŸ—ΊοΈSPAWN SELECTOR
    • ℹ️Basic Step
    • πŸ”ŒIntegration
      • πŸ’»FW: QBCore
      • πŸ’»FW: QBX
      • 🏬Setup Apartments
      • ☁️Weather Sync
    • βš™οΈConfiguration Settings
      • 🎨UI Customization Guide
      • πŸ› οΈConfig
      • 🌐Translation
      • πŸ–οΈCustomizing Player Spawn-In
    • πŸ› οΈCommon Issues
      • Soon Edit
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  1. SPAWN SELECTOR
  2. Configuration Settings

Config

Basic Config Settings

These settings give you extensive control over how FryDev Spawn functions and integrates with your server, including framework compatibility, debugging, appearance, and permission system configuration.

  1. CHECK_UPDATES: If set to true, the script checks for updates and displays them in the server console.

  2. DEBUG_START_DIRECT: Controls whether debugging starts directly.

  3. SETTINGS.FRAMEWORK: Specifies the framework you are using (e.g., 'qbcore', 'qbox', 'custom').

  4. SETTINGS.CLOTHING_MENU: Specifies the clothing menu to use ('qb-clothing', 'ill').

  5. SETTINGS.DEBUG: Controls various debugging options, including client and server debugging.

  6. SETTINGS.USE_LAST_LOCATION.HAVE_TO_SPAWN: Determines whether players must spawn at their last location.

  7. SETTINGS.USE_LAST_LOCATION.CAN_SPAWN: Allows spawning at the last location.

  8. SETTINGS.CHECK_IF_IS_IN_PRISON: Enables prison status checks for spawning.

  9. SETTINGS.CHECK_IF_DEAD: Enables death status checks for spawning.

  10. SETTINGS.COMMAND: Defines in-game commands to open and close the spawn UI and get Vector3 coordinates.

  11. SETTINGS.PERMISSION: Specifies the default permission system.

  12. SETTINGS.SPAWN_IN_ANIMATION_PRESET: Sets the spawn animation preset index (currently only 1).

  13. SETTINGS.PRISON_COORDS: Defines possible prison spawn locations.

  14. SETTINGS.CHARACTER_CREATION: Defines possible spawn locations post-character creation.

  15. UI.BACKGROUND_COLOR: Specifies the UI background color.

  16. UI.USE_LOGO: Toggles logo usage in the UI.

  17. UI.LOGO_EXTENSION: Specifies the logo file extension.

  18. UI.ACCENT_COLOR: Sets the UI accent color.

  19. UI.HOVER_COLOR: Defines the UI hover color.

  20. UI.USE_MODE: Specifies the UI color mode.

  21. UI.SPAWN_IN_TEXT.IN_USE: Determines whether spawn-in text is used.

  22. UI.SPAWN_IN_TEXT.POSITION: Sets the position of the text in the UI.

  23. APARTMENTS.IN_USE: Controls whether the apartment system is in use.

  24. APARTMENTS.SYSTEM: Specifies the apartment system type ('qb-apartments' or 'ps-housing').

  25. HOUSING.IN_USE: Controls whether the housing system is in use.

  26. HOUSING.SYSTEM: Specifies the housing system type ('qb-housing' or 'ps-housing').

  27. PERMISSION_SYSTEM.IN_USE: Controls whether the permission system is in use.

  28. PERMISSION_SYSTEM.LICENSE_TYPE: Specifies the type of license.

  29. PERMISSION_SYSTEM.LICENSES: Lists the licenses.

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Last updated 1 year ago

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